Supporters
Pathfinder Society at Conception
Last year 81 tables of Pathfinder Society adventures were run at Conception. This year they are going to try to hit 100! Come and join them as they make the attempt. They pride themselves on being the friendliest living campaign and you are welcome to join them as a complete beginner or as an old veteran.
The adventures are not finalised but they aim to run the latest, hottest adventures that have been released in time to allow their GMs to prepare them properly. But they will also run older adventures and special introductory games that will ease your character into the campaign and give you a chance to meet the mysterious faction leaders who may persuade you to undertake their dirty work.
So avoid playing adventures from this provisional list if you want to play them at Conception:
HOT NEW adventures
#3-09: The Quest for Perfection—Part I: The Edge of Heaven Levels 1–5
In the distant land of Tian Xia, the Pathfinder Society’s Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory in the upcoming Ruby Phoenix Tournament. Though the monastery has long laid unused by the faithful of the Master of Masters, it is not completely devoid of danger, and the PCs soon discover that merely retrieving the ancient artifact is but the beginning of a much larger quest.
#3-10: The Immortal Conundrum Levels 5–9
When the Pathfinder Society receives an invitation to a dinner party at the Thuvian Embassy, hosted by the guardian of this year’s six doses of the infamous sun orchid elixir, the Decemvirate sends a team of Pathfinders to represent them and uncover the nature of the event. Can the PCs navigate the complex social landscape of Absalom’s elite and gain access to the mysterious vault known as the Conundrum, or will they face public ridicule or worse in the face of the steepest competition in the Inner Sea?
#3-11: The Quest for Perfection—Part II: On Hostile Waters Levels 1–5
With an ancient Iroran relic in hand, the Pathfinders must make a long river voyage to the inland nation of Shokuro to return it to the only person who can reactivate the long-dormant artifact. Whether dangers take the form of goblinoid menaces on the shores of Kaoling to the north or the powerful armies of Lingshen to the south, the Pathfinders’ journey will be anything but a pleasure cruise. Can the PCs survive hostile waters to safely reach their destination, or will they fall victim to the perils of river travel in Tian Xia?
#3-12: Wonders in the Weave—Part I: The Dog Pharaoh’s Tomb Levels 5–9
On an isolated demiplane, the Pathfinders explore an Osirian ruin transported from Golarion by a powerful sorcerer centuries ago. And though the Pathfinder Society believes the fruits of their delve to be ripe for the picking, the unnatural landscape surrounding the tomb and a run-in with an unexpected guest make getting out with the treasure a tough task for the PCs.
Special Event
Blood over Absalom Levels 1-11
The big event! Multi table, multi level, special event for Conception 2012. Don’t miss this!
Recent releases
#3-07: Echoes of the Overwatched Levels 1–5
When a Pathfinder agent working in the famed Blakros Museum in Absalom falls victim to a terrible, ancient evil, if falls to the PCs to hunt down the released terror before it can retrieve a relic of the mad astronomer Ralzeros the Overwatched.
#3-08: Among the Gods Levels 3–7
The Pathfinder Society sends the PCs to the mountaintop mausoleum and monument known as Antios’s Crown in search of a long-lost relic believed to be contained there, but all is not as it seems. Can the Pathfinders survive the denizens of the remote mountain complex and the sinister plot of a powerful cultists who plans revenge on the Society that has foiled their plans one too many times?
Perfect introductory adventures for 1st level characters
Intro 1: First Steps—Part I: In Service to Lore 1st level characters
In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps,thieves, and even an unruly devil, all in the pursuit of knowledge.
Intro 2: First Steps—Part II: To Delve the Dungeon Deep 1st level characters
You venture for the first time into the massive haunted dungeons beneath an abandoned siege tower in the deadly Cairnlands, where you will experience firsthand the true dangers of being a tomb-delving Pathfinder.
Intro 3: First Steps—Part III: A Vision of Betrayal 1st level characters
Dispatched on an envoy mission overland from Absalom to port city Escadar, you must weather the harsh wilderness of the Isle of Kortos before you can hope to meet with the representative of the elusive gillmen, and only then come face to face with the greatest threat to the Pathfinder Society.
GMs they need you! There are never enough GMs at Conception to satisfy the hordes of players. Why not swop to the other side of the screen. It’s fun! They have hint sheets to help new (and old) GMs and the players will love you…




