Tabletop Database
PLEASE NOTE: John Amos needs to know if he has either included something which the author believes Conception don't have the right to run or omitted anything. Therefore, if anything has been missed please can the authors let John know what has been missed and, if possible, resubmit the scenario(s)? Thanks.
| Author | Title | Comments | Length | System |
|---|---|---|---|---|
| Alex Helm | All the Fun of the Fair | A great Masquerade game set in Nottingham | 3-4 hours | Vampire |
| Alex Helm | Unsung Villains | A Tangent Bunny Comic game | 3-4 hours | Feng Shui |
| Andrew Mussell | In the Poo | Down with the humies | 3-4 hours | D&D 3e |
| Andrew Mussell | Icy Reception revisited | Sevrnya Zemlya Icy, Icy cold | 3-4 hours | Call of Cthulhu |
| Andrew Mussell | An Icy Reception | Sevrnya Zemlya Icy, Icy cold | 3-4 hours | Call of Cthulhu |
| Andrew Mussell | Finding Time | Really good D&D 3e scenario | 3-4 hours | Planescape |
| Carl Williams | At the Heart of Winter | What can you do with a Dolmen and an Island - whooooo!!! | 3-4 hours | Slaine d20 |
| Carl Williams | Incursion | Quick thinking and initiative needed from the players | 3-4 hours | 'Dark Intrigues' campaign world |
| Carl Williams | Smiting the Good | Quick thinking and initiative needed from the players | 3-4 hours | D&D 3e |
| Carl Williams | Midnights Children | D&D Underdark game | 3-4 hours | Forgotten Realms |
| Carl Williams | The only Good Paladin is a Dead One | Let the good bad times roll! | 3-4 hours | 'Dark Intrigues' campaign world |
| Dave Moore | Citta Da Morte | What a great way to spend Beltane | 3-4 hours | Witchcraft |
| Dave Moore | Banes Legacy | Thunderingly good AD&D | 3-4 hours | AD&D |
| Dave Moore | Shadows over Tethyr | Really good see also Banes Legacy | 3-4 hours | AD&D |
| Dave Moore | Black Static Transmission | Cthulhu to the max | 3-4 hours | Call of Cthulhu |
| Dave Moore | Live Evil | Untouched by three thousand years of "civilization", many legacies of the elder days remain | 3-4 hours | Call of Cthulhu |
| Dave Moore | The Dark Planet Part 1 | Worship the Dark Gods. O come all ye monstrous Gods. Let them free. | Up to 6 hours | Call of Cthulhu |
| Dave Moore | The Dark Planet Part 2 | Part 2 of 2 shattering conclusion | Up to 6 hours | Call of Cthulhu |
| Dave Moore | The Mad Mage's Revenge | Great save our faith scenario | 3-4 hours | Forgotten Realms 3e |
| Dennis Douglas | Sedaka Spear of Ice | Your cell mates forage for food what can you bring to the table | 3-4 hours | Tribe 8 |
| Dennis Douglas | The Geology Major | Set in the Miskatonic University | 3-4 hours | Call of Cthulhu |
| Fergal Crawford | The Guns of Navarone | Search and destroy mission | 3-4 hours | 7th Sea |
| Grant Erswell | Ship-wrecked | New Cyre representatives to Breeland aerial travel inc. | 3-4 hours | Eberron 3.5 |
| Grant Erswell | Sharn Rescued | Can you find the blackmailer | 3-4 hours | Eberron 3.5 |
| Grant Erswell | Descent into Shadow | Can the Wraiths grow their clan? | 3-4 hours | Shadowrun |
| Grant Erswell | Quick Fire | Security is always dull - isn't it? | 3-4 hours | Shadowrun |
| Grant Erswell | New Horizon | Underwater Shenanigans | 3-4 hours | Shadowrun |
| Grant Erswell | Strike Team Tango | Find the needed intelligence | 3-4 hours | Shadowrun |
| Ian Birchenough | Hard Times | Cyberpunk 2020 run the edge or fall! | 3-4 hours | Cyberpunk 2020 |
| James Buchanan | Call me Ishmael II | How hard can it be to find a whale | 3-4 hours | Shadowrun |
| Jenny Waddington | In Aeternum | Part 1 | 3-4 hours | Call of Cthulhu |
| Jenny Waddington | In Aeternum | Part 2 | 3-4 hours | Call of Cthulhu |
| John Amos | Autumn of Plenty | Strangeness in another world another time | 3-4 hours | Jorune |
| John Amos | What did you Do in the Blood war Daddy | Can a job really go so badly wrong so quickly - yep! | 3-4 hours | Planescape |
| John Amos | On the Beat | Can you survive in Heridoth | 3-4 hours | Jorune |
| John Amos & the Kenny Bros | Who's that Knocking | Wet, cold and hungry is that a light ahead? | 3-4 hours | AD&D |
| John Hehnen | Master of the Art | To exact revenge and find out what befell Grand Master and the rest of the school | 3-4 hours | Feng Shui |
| Kevin Dearn | Ater Vindex | Legionaries at the time of the Roman occupation of Britain | 3-4 hours | Call of Cthulhu |
| Kevin Dearn | Germania | Legionaries at the time of the Roman occupation of Britain | 3-4 hours | Call of Cthulhu |
| Kevin Dearn | The Final Experiment | 1942 and the Karotechnia merge to cause mayhem | 3-4 hours | Call of Cthulhu |
| Kevin Dearn | Seas of Time | d6 and d20 game | 3-4 hours | Star Wars |
| Kevin Dearn | Chain of Loyalty | Spot the traitor | 3-4 hours | Paranoia |
| Kevin Dearn | The Glendale Faeries | Pictures of real Faeries - look, look! | 3-4 hours | Call of Cthulhu |
| Kevin Dearn | The Glendale Incident | Delta Green good scenario | 3-4 hours | Call of Cthulhu |
| Kevin Dearn | Project Mars 1 | 23rd Century blow your mind | 3-4 hours | Call of Cthulhu |
| Kevin Dearn | Project Mars 2 | 23rd Century blow your mind | 3-4 hours | Call of Cthulhu |
| Kevin Dearn | Project Mars 3 | 23rd Century blow your mind | 3-4 hours | Call of Cthulhu |
| Nick McGee | Dark Heart of the Wood | Good well written adventure | 3-4 hours | AD&D |
| Nimrod Jones | Oh Daddy Dear | Truly great Vanguard game of Hunter | 3-4 hours | Hunter |
| Nimrod Jones | The Black Skull | The mood is that of an Indiana Jones film meets Call of Cthulhu | 3-4 hours | Sorcerer |
| Nimrod Jones | One of our Agents is missing | The Spider's Thread Part 1 of 3 | 3-4 hours | Mage Technocracy |
| Nimrod Jones | One of our Agents is missing | The Spider's Web Part 2 of 3 | 3-4 hours | Mage Technocracy |
| Paul Louch | Ronin's Honour | Wilderness and Umbra mixed for you | 3-4 hours | Werewolf |
| Rik Kershaw Moore | The Odesa Incident | The Karotechia want to steal the weapons | 3-4 hours | Delta Green |
| Rik Kershaw Moore | Atom Men from Mars | It's the usual strangeness of Paranoia | 3-4 hours | Paranoia |
| Steve Hatherley | In Whom we Trust | Amazonian Jungle | 3-4 hours | Call of Cthulhu |
| Unknown | To Catch a Unicorn | Forgotten Realms that doesn't follow the usual path | 3-4 hours | D&D 3e |
| Unknown | Thorn in the Side | Introductory type adventure | 3-4 hours | Feng Shui |
| Unknown | The Package | Not d20 | 3-4 hours | Star Wars |
| Unknown | Operation Shadowstrike | Not d20 | 3-4 hours | Star Wars |




